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	<title>Comments on: Auctioneering 101: How to Win an Undercutting Battle</title>
	<atom:link href="http://www.mmoauctioneer.com/2007/12/auctioneering-101-how-to-win-an-undercutting-battle/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.mmoauctioneer.com/2007/12/auctioneering-101-how-to-win-an-undercutting-battle/</link>
	<description>...legal ways to make money in an mmo</description>
	<pubDate>Tue, 06 Jan 2009 06:39:19 +0000</pubDate>
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		<title>By: tyson</title>
		<link>http://www.mmoauctioneer.com/2007/12/auctioneering-101-how-to-win-an-undercutting-battle/#comment-51</link>
		<dc:creator>tyson</dc:creator>
		<pubDate>Fri, 28 Dec 2007 19:16:43 +0000</pubDate>
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		<description>Excellent point! With high cost / level items, it's very important to price it right to sell, and not to have to repost it over and over.  Also for low level items, when someone undercuts you on your market takeover.  The AH fee can wipe away any profit, but no worries. The way I work is to buy items with enough profit potential to cut out any loss even on reposts.  It might limit my overall amount I can make but micromanaging isn't for me anyway, as I've mentioned time and again.

One rule which may even be a law... anyone know?  It seems to me that the tighter your budget or competition, the more important micromanaging becomes. Therefore, I may be shooting myself in the foot here.  If everyone becomes saavy, I'll have to start if I want to keep an edge. Anyway, we adapt. Thanks for the comment P.</description>
		<content:encoded><![CDATA[<p>Excellent point! With high cost / level items, it&#8217;s very important to price it right to sell, and not to have to repost it over and over.  Also for low level items, when someone undercuts you on your market takeover.  The AH fee can wipe away any profit, but no worries. The way I work is to buy items with enough profit potential to cut out any loss even on reposts.  It might limit my overall amount I can make but micromanaging isn&#8217;t for me anyway, as I&#8217;ve mentioned time and again.</p>
<p>One rule which may even be a law&#8230; anyone know?  It seems to me that the tighter your budget or competition, the more important micromanaging becomes. Therefore, I may be shooting myself in the foot here.  If everyone becomes saavy, I&#8217;ll have to start if I want to keep an edge. Anyway, we adapt. Thanks for the comment P.</p>
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		<title>By: Pidge</title>
		<link>http://www.mmoauctioneer.com/2007/12/auctioneering-101-how-to-win-an-undercutting-battle/#comment-48</link>
		<dc:creator>Pidge</dc:creator>
		<pubDate>Fri, 28 Dec 2007 16:55:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmoauctioneer.com/2007/12/auctioneering-101-how-to-win-an-undercutting-battle/#comment-48</guid>
		<description>With #2 and #3, be careful to keep in mind the AH's deposit fee. So in #2, you're posting three times to make the sale (once before you had competition, once at the artificially higher price, and once at the final price).  With lower profit margin items, multiple AH deposit fees can turn a small profit into a small loss.  Same story with buying out competiton and reposting.</description>
		<content:encoded><![CDATA[<p>With #2 and #3, be careful to keep in mind the AH&#8217;s deposit fee. So in #2, you&#8217;re posting three times to make the sale (once before you had competition, once at the artificially higher price, and once at the final price).  With lower profit margin items, multiple AH deposit fees can turn a small profit into a small loss.  Same story with buying out competiton and reposting.</p>
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